Refinement & Equipment Ascension
Refinement is an advanced equipment modification system designed to elevate combat and gathering progression. It introduces a high-risk, high-reward upgrade framework for Weapons, Armor, Tools, Bows, and Shields from Tier +1 up to Tier +20.
How to Refine
Visit the Refinery Blacksmith NPC on Midgarde (Coordinates: X: -288.7, Y: 100.0, Z: 258.8).
Optional Catalysts
Place optional catalysts into the dedicated Catalyst Slot (Slot 12) to modify your roll. Catalysts consume 1x catalyst item in addition to the standard attempt costs (Nullite & Rubies / Ruby Blocks):
- Corrupted Nullite: Placed in the catalyst slot to safely downgrade your equipment by -1 tier (e.g., from +10 down to +9). Guaranteed 100% success (zero break risk), consuming 1x Corrupted Nullite alongside standard per-roll material costs.
- Purified Nullite: Placed in the catalyst slot to supercharge successful refinement rolls. Consumes 1x Purified Nullite alongside standard per-roll material costs. Upon a successful upgrade roll, it grants:
- 80% chance: Standard +1 Tier upgrade
- 15% chance: Multi-tier Leap (+2 Tiers)
- 5% chance: Mega-tier Leap (+3 Tiers)
3-Level Equipment Ascension
Equipment Ascension progresses in 3 distinct levels at milestone tiers (+10, +13, and +16). Each level establishes a permanent Safety Floor (preventing equipment from ever dropping or shattering below that tier), unlocks higher refinement caps up to +20, and grants unique Tooltip Styles. Ascension is performed by visiting the Ascension Blacksmith NPC located in the Refinement District on Midgarde (beside the Reconditioner Blacksmith).
Level 1 (Tier +10)
- Safety Floor: Tier +10
- Max Refine: Unlocks up to +13
- Tooltip Style: Epic
- Swords & Armor Cost: 1x Ruby Essence
- Bows & Shields Cost: 1x Ruby Essence + 2x Netherite Templates + 3x Netherite Blocks
- Shields Bonus: +1 Card Slot & +3,000 Max Durability (Shields cap at Level 1 / +10).
Level 2 (Tier +13)
- Safety Floor: Tier +13
- Max Refine: Unlocks up to +16
- Tooltip Style: Legendary
- Swords & Armor Cost: 2x Ruby Essence + 2x Netherite Templates
- Bows Cost: 2x Ruby Essence + 2x Netherite Templates + 6x Netherite Blocks
Level 3 (Tier +16)
- Safety Floor: Tier +16
- Max Refine: Unlocks up to +20
- Tooltip Style: Artifact
- Swords & Armor Cost: 3x Ruby Essence + 2x Netherite Templates
- Bows Cost: 3x Ruby Essence + 2x Netherite Templates + 9x Netherite Blocks
Refinement Tiers & Success Rates (+1 to +20)
Tiers +1 through +4 are completely safe (100% success). Starting at +5, attempts carry risk of failure, downgrade, or shattering. Ascended items carry permanent safety floors (+10, +13, or +16) and will NEVER drop or break below their current ascension floor! In addition, +14 and +17 are Safe Milestone Rolls (0% downgrade or break chance).
| Target Tier | Attempt Cost | Success Rate | No Effect | 1x Downgrade | 2x Downgrade | Shatter Rate |
|---|---|---|---|---|---|---|
| +1 | 1x Nullite + 2x Rubies | 100% | 0% | 0% | — | 0% |
| +2 | 1x Nullite + 4x Rubies | 100% | 0% | 0% | — | 0% |
| +3 | 1x Nullite + 6x Rubies | 100% | 0% | 0% | — | 0% |
| +4 | 1x Nullite + 8x Rubies | 100% | 0% | 0% | — | 0% |
| +5 | 1x Nullite + 10x Rubies | 65% | 10% | 21% | — | 4% |
| +6 | 1x Nullite + 12x Rubies | 50% | 10% | 32% | — | 8% |
| +7 | 1x Nullite + 14x Rubies | 40% | 10% | 38% | — | 12% |
| +8 | 1x Nullite + 16x Rubies | 32% | 10% | 42% | — | 16% |
| +9 | 1x Nullite + 18x Rubies | 22% | 10% | 48% | — | 20% |
| +10 | 1x Nullite + 20x Rubies | 13% | 10% | 53% | — | 24% |
| +11 (Ascended Lvl 1) | 2x Nullite + 1x Ruby Block | 20% | 10% | 50% | 10% | 10% |
| +12 (Ascended Lvl 1) | 2x Nullite + 1x Ruby Block | 18% | 10% | 42% | 10% | 20% |
| +13 (Ascended Lvl 1) | 2x Nullite + 1x Ruby Block | 15% | 10% | 45% | 10% | 20% |
| +14 (Ascended Lvl 2) | 2x Nullite + 1x Ruby Block | 20% | 80% | 0% | — | 0% |
| +15 (Ascended Lvl 2) | 2x Nullite + 1x Ruby Block | 18% | 10% | 42% | 10% | 20% |
| +16 (Ascended Lvl 2) | 2x Nullite + 1x Ruby Block | 15% | 10% | 45% | 10% | 20% |
| +17 (Ascended Lvl 3) | 2x Nullite + 1x Ruby Block | 20% | 80% | 0% | — | 0% |
| +18 (Ascended Lvl 3) | 2x Nullite + 1x Ruby Block | 18% | 10% | 42% | 10% | 20% |
| +19 (Ascended Lvl 3) | 2x Nullite + 1x Ruby Block | 17% | 10% | 43% | 10% | 20% |
| +20 (Ascended Lvl 3) | 2x Nullite + 1x Ruby Block | 16% | 10% | 44% | 10% | 20% |
Equipment Attribute Scaling (+1 to +20)
⚔️ Weapons (+1 to +20)
| Tier | Atk Damage | Atk Speed | Sweep Ratio | Max Durability |
|---|---|---|---|---|
| +1 | +0.5 | — | — | — |
| +2 | +1.0 | — | — | — |
| +3 | +1.5 | +5% | — | — |
| +4 | +2.25 | +5% | — | — |
| +5 | +3.0 | +7% | — | — |
| +6 | +3.75 | +10% | — | — |
| +7 | +4.5 | +10% | — | — |
| +8 | +5.25 | +12% | — | — |
| +9 | +6.0 | +15% | — | — |
| +10 | +7.5 | +15% | — | — |
| +11 | +1.5 | +15% | +2.5% | +480 |
| +12 | +3.0 | +15% | +5.0% | +960 |
| +13 | +4.5 | +15% | +7.5% | +1440 |
| +14 | +6.0 | +15% | +10.0% | +1920 |
| +15 | +7.5 | +15% | +12.5% | +2400 |
| +16 | +9.0 | +15% | +15.0% | +2880 |
| +17 | +10.5 | +15% | +17.5% | +3360 |
| +18 | +12.0 | +15% | +20.0% | +3840 |
| +19 | +13.5 | +15% | +22.5% | +4320 |
| +20 | +15.0 | +15% | +25.0% | +4878 |
🛡️ Armor (+1 to +20)
| Tier | Armor Bonus | Toughness | Max Durability |
|---|---|---|---|
| +1 | +0.5 | — | — |
| +2 | +1.0 | — | — |
| +3 | +1.5 | +1.0 | — |
| +4 | +2.0 | +1.0 | — |
| +5 | +2.5 | +1.0 | — |
| +6 | +3.0 | +2.0 | — |
| +7 | +3.5 | +3.0 | — |
| +8 | +4.0 | +3.0 | — |
| +9 | +4.5 | +3.0 | — |
| +10 | +5.0 | +3.0 | — |
| +11 | +1.0 | +1.0 | +300 |
| +12 | +2.0 | +2.0 | +600 |
| +13 | +2.0 | +2.0 | +900 |
| +14 | +2.0 | +3.0 | +1200 |
| +15 | +3.0 | +4.0 | +1500 |
| +16 | +3.0 | +4.0 | +1800 |
| +17 | +4.0 | +5.0 | +2100 |
| +18 | +5.0 | +6.0 | +2400 |
| +19 | +6.0 | +7.0 | +2700 |
| +20 | +6.0 | +7.0 | +3000 |
🏹 Bows (+1 to +20)
| Tier | Velocity | Draw Speed | Max Durability |
|---|---|---|---|
| +1 | +5% | — | — |
| +2 | +10% | — | — |
| +3 | +15% | — | — |
| +4 | +20% | — | — |
| +5 | +25% | — | — |
| +6 | +30% | +25% | — |
| +7 | +35% | +25% | — |
| +8 | +40% | +25% | — |
| +9 | +45% | +25% | — |
| +10 | +50% | +50% | — |
| +11 | +55% | +52.5% | +1161 |
| +12 | +60% | +55.0% | +1321 |
| +13 | +65% | +57.5% | +1481 |
| +14 | +70% | +60.0% | +1641 |
| +15 | +75% | +62.5% | +1801 |
| +16 | +80% | +65.0% | +1961 |
| +17 | +85% | +67.5% | +2121 |
| +18 | +90% | +70.0% | +2281 |
| +19 | +95% | +72.5% | +2441 |
| +20 | +100% | +75.0% | +2616 |
⛏️ Tools (+1 to +10)
| Tier | Mining Speed | Move Speed |
|---|---|---|
| +1 | +5.0% | — |
| +2 | +10.0% | — |
| +3 | +15.0% | +2.0% |
| +4 | +20.0% | +2.0% |
| +5 | +25.0% | +4.0% |
| +6 | +30.0% | +6.0% |
| +7 | +35.0% | +6.0% |
| +8 | +40.0% | +6.0% |
| +9 | +45.0% | +6.0% |
| +10 | +50.0% | +6.0% |
Full Milestone Perks & Ultimate Abilities
Reaching high refinement thresholds unlocks active & passive milestone skills. All perks are disabled if an item shatters.
Weapon Milestone Perks
Tier +7: Giant Slayer
Grants a permanent +15% Combat Damage Multiplier in both PvP and PvE encounters.
Tier +10: Deflection Shield
Grants a 15% chance to Parry & Reflect incoming melee damage back at the attacker.
Tier +13: Sweeping Criticals
Triggered on critical jump hits or when Piglin Card is equipped. Deals 75% of your primary critical hit damage as AoE splash damage to up to 12 nearby mobs in a 3-block radius. Spawns visual sweep arcs and crit particles.
Tier +16: Relentless Assault
Consecutive attacks on the same target within 5s stack up to 5 times (+3% damage per stack, up to +15% bonus damage). Stacks reset to 0 if hitting a different target or after 5s idle. Tracked live on the Action Bar.
Tier +20: Phantom Armory (Ultimate Burst Skill)
Trigger: Double-tap Sneak (Shift) within 500ms to activate.
Effect: Summons 6 spectral floating swords behind the player hovering in an animated arc.
Launch: Hitting a target with a mainhand melee swing launches 1 homing blade directly into the victim.
Damage: The phantom blade strikes for 35× your main sword hit damage (multiplies full hit damage including Sharpness, crits, and attributes). Internal launch CD: 1s between blades.
Cooldown: 45 seconds after all 6 blades launch or 30s session expires.
Armor Milestone Perks
Tier +7: Iron Wall
Grants a permanent Resistance I Aura while equipped.
Tier +13: Guardian Font
Trigger: Triple right-click within 1.5 seconds while holding a sword or tool.
Effect: Heals player and nearby allies within 5 blocks for 2.5 hearts (5.0 HP) per +13+ armor piece worn (up to 10 hearts / 20 HP total heal with 4 pieces).
Visuals: Spawns a vertical holy healing ring around player. Cooldown: 60 seconds.
Tier +16: Tactical Bracing
Trigger: Triple sneak (crouch) within 1.5 seconds.
Effect: Activates emergency defense for 3 seconds, reducing incoming damage by 20% per +16+ armor piece worn (up to 80% total reduction with 4 pieces).
Cooldown: 60 seconds.
Tier +20: Perfect Resolution (Fortitude Stacks)
Effect: Builds up to 5 Fortitude Stacks (1 stack every 5s in combat). Each stack grants +1% Damage Reduction and +2% Healing Boost per +20 armor piece worn (up to 20% damage reduction & 40% healing boost at 4 pieces + 5 stacks). Stacks reset after 10s out of combat.
Bow Milestone Perks
Tier +5: Trueshot
Arrows fly in a perfectly straight line with zero gravity arc when drawn to 90%+.
Tier +6: Full Auto
Holding right-click repeat-fires arrows automatically.
Tier +7: Tempest Arrow
Arrows emit a wind shockwave on impact, dealing AoE knockback.
Tier +10: Apex Predator
Arrows deal 2× execution damage to targets below 35% HP.
Tier +13: Splinter Shot
Arrows split into sub-projectiles striking up to 3 nearest secondary mobs within 3 blocks. Secondary mobs take 50% of the original arrow damage.
Tier +16: Hunter's Mark
Hitting the same target 10 times with critical arrows marks them for 6 seconds, causing them to take +10% amplified damage from all sources. ICD: 12s per target.
Tier +20: Siege Piercer
Trigger: Triple left-click while holding a +20 bow.
Effect: Fires a heavy piercing beam up to 50 blocks, dealing 50× base bow damage to all entities in the beam path.
Cooldown: 45 seconds.
Tool Milestone Perks
Tier +7: Telepathy - Auto-pickups block drops straight to inventory.
Tier +8: Enhanced Fortune - Emulated Fortune IV.
Tier +9: Greater Enhanced Fortune - Emulated Fortune V.
Tier +10: Speed Conduit - Permanent Haste II Aura when holding tool.
The Shatter & Reconditioner System
If a roll fails and hits the Break outcome (or durability reaches 0), the item becomes Shattered. All damage, defense, and milestone perks are disabled until repaired.
To Repair: Visit the Reconditioning Blacksmith NPC on Midgarde (Coordinates: X: -285.0, Y: 100.0, Z: 262.9).
Per-Tier Reconditioner Costs
| Equipment Tier | Nullite Reconditioner Cost |
|---|---|
| Tiers +1 to +10 | 1x to 10x (Equal to Item Tier) |
| Tier +11 | 2x Nullite Reconditioners |
| Tier +12 | 4x Nullite Reconditioners |
| Tier +13 | 6x Nullite Reconditioners |
| Tier +14 | 8x Nullite Reconditioners |
| Tier +15 | 10x Nullite Reconditioners |
| Tier +16 | 12x Nullite Reconditioners |
| Tier +17 | 14x Nullite Reconditioners |
| Tier +18 | 16x Nullite Reconditioners |
| Tier +19 | 18x Nullite Reconditioners |
| Tier +20 | 20x Nullite Reconditioners |
Global Refinement Boosts
MVPs can obtain rare Boost Scrolls that trigger server-wide events, drastically reducing the shatter chance for everyone. The reduction is split safely into “No Effect” and “Downgrade” chances.
- Level 1: 50% relative break reduction.